Each time a significant prize-giving event draws close, there’s always a demand for introducing of new categories to honor unsung work and satisfy the spirits of fans who have specialized interests.
A fellow writer made the case for a horror game category. It would be amazing. Equally deserving are board games, representing someone's personal cause. But they will have to forgive me when I prioritize because like all blinkered fanatics, I have a cast-iron argument backing this proposal is the most urgent above others. This is the request: It's essential to create an award type for logic-based games.
Categorizing Game Types
Categorizing art by genre defies precise measurement; it remains highly personal, and typically generate discussions concluding with vague boundaries. It's understandable that cinema institutions avoid this approach. However, it represents a necessary evil for the industry of video games, that demonstrate such variety they hardly constitute one unified medium.
To recognize the complete range of gaming accomplishments to be recognized, and for games of all stripes to compete fairly, specific award classifications remain vital.
Existing Game Classification System
Prominent interactive entertainment events offer these genre categories for Action, Action/Adventure, RPG experiences, Fighting, Simulation and strategy titles, and Sports/Racing games. Collectively, these award types successfully include a lot of ground, and you can find room accommodating various experiences.
Not so for brain-teasing titles. No appropriate category exists for their placement. Examine these examples from recent excellent titles, each quite distinct: building puzzles in a particular game, intense tile-matching in a different title, thought-provoking social scenarios from additional release. Where could they possibly go between these six categories? Simply put, no category fits.
Acknowledgment Issues
Numerous examples exist excellent brain-teasers launched regularly without proper recognition in entertainment awards, except when they manage to fit classification types such as Handheld titles, Virtual reality experiences, or the intensely contested small studio competitions.
- A renowned logic title got overlooked for anything that year
- A different innovative game was excluded that year
- A beloved organization game was overlooked that year
- Only a few brain-teasers barely qualified for niche award types
Importance of Logic Titles
Commonly they're compact experiences, but the art in brain-teasers holds tremendous importance. Well-known matching games rank among most engaged experiences worldwide continuing this trend for an extended period.
The legendary block-stacking game rivals popular creative games for the title of best-selling game of all time; it also contends for best game of all time. Logic titles represent cornerstones within interactive entertainment, and engaging with diverse game types.
The Solution and Justification
Logic titles wouldn't face such difficulty. It would be easy to populate multiple candidates with fascinating, diverse, deserving games every year with ease — or rather, with difficulty, since numerous excellent numerous deserving experiences.
Restating the point, these are games without proper classification at major gaming awards. Puzzle game makers function at the demanding boundary interactive creation, developing some of the purest expressions of gaming itself. Similar to cinema stunt performers, they merit acknowledgment. Don't make them wait 35 years.